Davies creates a Virtual Reality (VR), These VR environments consists of dozens of distinct world-several archetypical realms. The way these images are view though a head- mounted display. Turning and leaning alters the view and a location on a vertical axis.
Osmose is a three-dimensional Cartesian grid which functions as an orientation space. With the immersant's first breaths, the grid gives way to a clearing. In the centre of the clearing is a tree, within whose leaves it is possible to enter.
'Tree' real-time frame capture'
from Osmose, 1995
from Osmose, 1995
In Osmose, breathing is being used in a very specific way, not only for the navigational aspects but also to help people reconnect to the body which puts them in a certain state of mind. Davies wants to bring the viewer into a state of calm. and this feeling is at the center of central to this work and indicative of her commitment to challenging the limits.
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