Wednesday, June 23, 2010

SUMMER: Days of are Lives

Here is a new project "Summer: Days of are lives" I am Exploring the time and summer of one subject as he is growing up over the summer of 2010. Starting with a day where he is playing in a small pool for the first time.


"What this" 5x7

"Thinking" 5x7



"Having fun" 5x7


"Chase ME!" 5x7


"What is this" 5x7

Tuesday, June 15, 2010

Rick Baker

Rick Baker was born in born December 8, 1950, he is known as an American special makeup artist known for his realistic creature effects. With movies like The Exorcist (1973) (special effects assistant), An American Werewolf in London (1981) (special makeup effects), Harry and the Hendersons (1987) (makeup artist, creature designer: Harry), How the Grinch Stole Christmas (2000) (special makeup effects), and with latest The Wolfman (2010) (special makeup effects).

Mr. Baker has won Academy Award for makeup Effects for An American Werewolf in London, 1981 (First year of the award), Harry and the Hendersons, 1988, Ed Wood, 1995, The Nutty Professor, 1997, Men in Black, 1998, How the Grinch Stole Christmas, 2001

Here is a 4 part interview with Mr. Baker I feel is important for the new development in the world of Makeup Effects and the world of Graphic and Digital Arts.










Mr. Baker is a man for many skills, and he will continual to work forward in the world of art

Monday, June 7, 2010

Over the last week I have started to look not at the 3-D street artwork. Images that give the viewer a sense of a three-dimensional world by using different angles and vantage points throw out the image. The artist uses these angles and vantage points to trick the see in seeing a two dimensional image. That is created on a road or a street and turning it into a three-dimensional images.


This image uses the center vantage point to create a sense of depth for the viewer of the this piece. The cliffs seem to move down the and disappear into the the darkness. Along with the angles and the vantage points the artist uses color to give the spectators the feeling of complexity that helps in projecting a three-dimensional idea to the audience. The artist is trying to create a participation for the spectator. Gets them a feeling of standing on the edge of a cliff, or a feeling that they could just fall into the crack in the road.



This image the artist uses the street as apart of the artwork. He leave parts of the road untouched as a part of his conception. This artist is giving the audience a 360 degree view of the artwork. In doing this the artist crated an image were the viewer can intricate with the artwork.



With this image the artist is using two different plains to help create her three-dimensional conception. Using the angles the artist creates three-dimensional plain. Giving the viewer two ways to see the image.

Wednesday, May 26, 2010

Bernard Beneteau

So the other day I was looking at an artist by the name Bernard Beneteau. Beneteau has been working in as a professional experience in the videogame industry for 7 years. Now he works for Midway, and previously for Ubisoft, he has established himself as a senior character artist, with special strength and interest in the human form and anatomy. From low resolution to highly detailed characters, Bernard’s passion always reflects in his professional and personal work. Beneteau is other artist that is using ZBrush, he has been using it for about 2 years




Tuesday, April 13, 2010

I have only been working with Zbrush for about 7 days and here is some work that I have created. I thought it was time for me to post what I have created. So here is 4 piece of artwork.

This piece is were I was trying to learn about the brush

This piece was my first try at making a face from a nothing. I used a the standard brush to create the face and the snake hook tool to create the hair.


This piece was a just a vase that I created

Finally here is a pen

Sunday, April 11, 2010

Eric Mutel

Yesterday when I was flipping channels on my TV. I came to a channel that was talking about one of those Ice Hotels they where doing an interview with a photographer by the name of Eric Mutel. what he does is takes portraits and then places it behind a 1in or 2in plain of ice creating an image that was distorted.










Eric Mutel
http://eric.mutel1.free.fr

Saturday, April 10, 2010

Genc Buxbell

Genc Buxbell is another artist that is exploring the new 3D and 2 and half D artworks. Based out Tirana, Albanlan. At the age of ten he was first introduced to Lightwave and from there he began to learn modeling and animation. He later became one of the first artist to start working in Albania's first graphic design studio. As of right now Genc is a freelancer with GMsoft and Tirana and on his own